Privacy Policy: Wizard’s Mob Run
Last updated: 29 October 2026
Hi, we are Gokfur6ix, the small team behind Wizard’s Mob Run. This page is short because the honest answer is short: your progress stays on your phone.
No account and no sign-in on our side. In this version we have no servers of our own, and the game itself does not send anything to us. Unless you write to us, there is nothing on our side to look at. Game Center, if you use it, is Apple’s and optional; see below.
What the game shows today
The game is in a free launch period: today it does not show ads and there is nothing to buy, so no ad network receives anything from your phone and iOS does not ask you the tracking question.
This describes today, not a promise about every future version. If that ever changes it changes in an app update, and this page is updated in the same update, before the new version ships.
What lives on your device
Your progress is saved on your phone, the same way a notes app saves a note:
- Coins, stars and best scores
- Which levels you’ve unlocked
- Your wizard colours and upgrades
- The daily-bonus date and streak
- Your lifetime totals and personal records (runs, gold, biggest mob, best combo)
- Your best ARENA wave on each map
- A short one-way code of the Game Center account you signed in with last (not the account itself), kept only so the game can tell when another account takes over on the same phone
- Which tutorial cards you have already seen
- Your sound, vibration, graphics, text size, button hand and language choices
- Which days and times you usually play, kept as a rough weekly pattern that fades over a few weeks, whether the TRIVIA reminder is on, and which reminder questions were already sent so none repeats (NOTIFICATIONS, see below)
Delete the game and all of that goes with it on your phone. We never see any of it. Two honest exceptions, both outside the game: a device backup (iCloud or a computer) can hold a copy like it does for any app, and a score you sent to Game Center stays with Apple under your account.
RESET PROGRESS in Settings wipes your progress and records at any time, without deleting the game. Your sound, vibration, graphics, text size, button hand and language choices are kept, so the game still feels like yours afterwards. The play-time pattern, the TRIVIA reminder choice and the list of reminder questions already sent are kept too, so a reset does not bring the same questions back.
The TRIVIA reminder
In this version the game can remind you about TRIVIA with a notification on your phone: one trivia question and a line inviting you to come and answer it. After you have played some TRIVIA, the game asks iOS for permission once. The reminder is on by default only once you allow it in iOS; if you do not, nothing is sent and the game does not ask again.
It is a local notification, made and scheduled on your phone. No server is involved and nothing is sent anywhere. To pick a good moment, the game looks at the play-time pattern above (kept only on your phone) and uses it for nothing else. In this version the reminder comes at most twice a week and never twice on the same day, never between 10 PM and 8 AM by the time zone your phone had when you last opened the game, and stops when you have not opened the game for two weeks.
Turn it off any time with NOTIFICATIONS in Settings, or in iOS Settings under Notifications.
What actually leaves your phone
If you’re signed in to Apple’s Game Center, the game sends your best ENDLESS stage number to Apple’s leaderboard so you can compare it with other players. In this version that single number is the only thing the game sends on its own. Everything else leaves only when you tap a button yourself: a result picture with SHARE, and an email with REPORT A QUESTION (both below). The number goes under your Game Center account, so at Apple it is tied to that account, not anonymous. Who can see it depends on your own Game Center settings. Apple runs the leaderboard and the sign-in; what Apple does with it is covered by Apple’s own privacy policy. We never receive it. Not signed in? Then the game sends nothing to the leaderboard.
After a few wins the game also asks iOS to show Apple’s own rating window. The game sends nothing there and cannot see what you do with it. If you rate or review the game, that goes to Apple under your Apple ID, never to us, and a written review is public on the App Store page.
If a score cannot be sent right away (no connection, or Game Center is still signing you in), the game keeps it on your phone and tries again later. It is kept with a note of whose score it is, so it is not sent under a different account later. The note names the account that was signed in when the record was set; if you had signed out by then, it names the account that was signed in earlier while the game was open. If a different account signs in, the kept score is dropped, not sent. One case has no note: if nobody had signed in at all since you opened the game, it cannot know whose the record is, so it only holds the score in the game’s memory, and the first account to sign in while the game stays open takes it. If you close the game before anyone signs in, that score is dropped, not handed to whoever signs in next time. RESET PROGRESS deletes the kept score and the short code described in the list above. A score Apple already has can only be removed by Apple.
SHARE on the end-of-level card makes a picture of your result and opens iOS’s own share sheet. You choose where it goes, or you cancel. The game hands iOS the picture and a short line about your result, and nothing else; it does not see what you pick or who receives it.
In this version, REPORT A QUESTION on a TRIVIA result card, the defeat card or the pause card opens your own mail app with a filled-in email about that question: the question, the answer the game counts as right, the door you took (or that you took none), and a short line with the question’s code, the topic, the level, your game language and the game version. For a MATH question it also lists the numbers on both doors and a short line with the level, the door and the number seed, so we can rebuild exactly the same question. None of this is about you: it describes the question, not the player. Nothing is sent unless you press send yourself, and the game does not see whether you did. If the mail window cannot open, the same text is copied on your phone so you can paste it into an email yourself; copying it sends nothing. An email you send reaches us like any other email (see “When you write to us” below).
What we don’t do
- The game does not ask for names, emails, phone numbers or contacts
- The game does not use your camera, microphone or location
- We never read your photos. The game can SAVE a result picture to your photo library, and only when you choose that yourself; iOS asks you first
- We never sell your data. This version has no analytics SDKs
- Today there are no ad SDKs, no ad networks and no advertising identifier; if that ever changes, this page changes with it, in the same update, and iOS asks your permission first
- Nothing about you is sold to advertisers. There is nothing to buy in the game today; if that ever changes, this page changes with it, in the same update
Kids
The game is made to be safe for all ages. In this version the only thing the game sends on its own is the Game Center number above. A result picture or a question report leaves the phone only when the player shares the picture or sends the email themselves. A device backup may also hold a copy of the saved progress, the same as for any other app.
When you write to us
The support address below is the one place where something about you can reach us, and only because you chose to write. An email carries whatever you put in it: your address, your name if you sign it, a screenshot, your device model. We read it, we answer it, and we keep the thread while the question is open. Please do not send more than the question needs. If you are writing about a child’s game, write as the parent or guardian, and please do not send documents or anything that identifies the child. Ask us to delete the thread and we will.
If you are in a TestFlight or development build, pressing and holding the version line in Settings puts technical files into iOS’s own share sheet so you can send them to us: frame timings, error lines, the crash reports iOS hands the app, your device and iOS version, and, if a developer switched it on, a log of your steering input. The same files carry short notes about when the TRIVIA reminder was planned and whether iOS accepted it. Those builds also have a TEST / NOTIFY plate in Settings that sends a test reminder to your own phone, the same local way. The sharing only runs when you do it yourself, none of this is in the App Store build, and nothing is sent automatically.
Your rights
Nothing about you reaches us on its own, so there is nothing on our side to show you, correct or delete, unless you wrote to us and asked us to keep it. Your save data is yours, and it lives on your device.
Two things are worth saying plainly, because “delete” does not mean the same thing everywhere: a score that already reached Apple’s leaderboard can only be removed by Apple, and a picture you shared or saved yourself lives wherever you put it. Your phone’s own backup may also hold a copy of your save, because that is what a backup is.
If this ever changes
We’ll update this page and change the date at the top, before the change ships. One change we already know about is the end of the free launch period, written out above. Other changes may come too; each one is written here first.
Questions
Write to us any time: gokfurca@icloud.com